using UnityEngine; using AdvancedPeopleSystem; public class DemoScript : MonoBehaviour { public CharacterCustomization character; int weight = 0; private void Update() { if (Input.GetKeyDown(KeyCode.Q)) { var lastShirtIndex = character.Settings.shirtsPresets.Count - 1; character.SetElementByIndex(CharacterElementType.Shirt, Random.Range(-1, lastShirtIndex)); //Set shirt element by random } } }
Press Q to change shirt element
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