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Settings Object


[Origin Mesh] - Base Mesh with anchors meshes for clothes

Character mesh structure


[Body Material] - Base material that is applied to all body objects

The material has a custom shader to customize the color of the character
In case of material change, the character color scene system will not work


[Character Animation Presets] - Blendshape animations, can be used as emotion animations, etc.

Blendshape Animation Presets


[Character Blendshapes Datas] - All character blendshap

List of all blendshapes for the system to work

The group parameter divides blendshapes into 3 groups (Body, Face, Extra (for backpack, accessory blendshapes))


[Presets] - Outfit Presets

List of outfit presets

The YOffset parameter mainly used for high shoes to keep the character’s feet from crossing the ground


[Settings Selectors] - Selectors

Selectors that can be used to change a character’s gender or type


Animator and Avatar

When loading a character, the specified animator and avatar will be used


Character Generator

Randomizer that will randomly dress up the character, change colors, etc.


Default Selected Elements

Specifies what elements of the character will be automatically equipped when loading settingsю

-1 = not equip